Battle royale sensation Fortnite may be slowing down in growth despite making an impressive $318 million as revenue across all the supported platforms in the month of May. This data by the research firm SuperData indicated that the game created a new record for the most revenue collected in a single month when compared to the $296 million in April. According to a report by MobileSyrup, it is likely that despite creating this record, it is likely that the growth of the game may finally be slowing down.
The reason for this being that the majority of the growth came from the console version of the game while the revenue collected on mobile and PC platforms staying “flat” when compared to April. The report pointed out that June is likely to be another month of strong revenue as Epic Games, the company behind the hit game launched it on Nintendo Switch in the second week of June. However, it looks like Epic Games has anticipated this likely slowdown in growth when it made the announcement that company was planning to launch the Android version of the game “later this summer.”
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Launch on Android is likely to give the game, yet another boost in the revenue and growth in case the game faces a slowdown. Fortnite is not the only major game that has created records in terms of growth and revenue earned in the recent past as we noticed the same thing with the launch of Pokemon Go back in 2016. As pointed out in the report, SuperData added that Pokemon Go also “made a resurgence” in the month of May where growth was concerned.
This announcement comes with days after Epic Games announced a new mode called “Playground” for the game. According to news from the devs, this is set to be the most significant update since the dev introduced the battle royale mode in the game. This is set to be a limited time mode that will be hitting the servers soon.