We live in a time when each person owns at least two or more display devices, and gaming is very fragmented experience when it comes to all of these. PC games are not available on consoles, or mobile phone, and this goes every way. And the next logical step seems to be the integration of all these platforms to provide a uniform experience which is exactly what many companies are striving to achieve right now.
Microsoft has been in the process of researching on the prospects to do the same and now after the introduction of projects like Azure, Microsoft announced today the new platform called Project xCloud. This will be a platform which will make Xbox One games available on mobile devices. The games will be hosted on the cloud servers and then streamed to PCs, consoles and mobile device which makes it possible. Microsoft has been working on this for a while and has mentioned that all existing as well as future Xbox games will be made available on this platform.
This platform will deliver console quality games on mobile devices, but a strong internet connection will be integral. As for how these games will be controlled on the mobile devices, wireless Xbox controllers will be used.
One of the biggest issues faced in the online streaming services of games is latency or ping which affects the responsiveness of the game to the inputs of the user.
The trial for this service is all set to be held next year. This will be similar to Google’s Project Stream which we recently saw in action, and other companies have also tried their hand at this like Nvidia GeForce Now and Sony’s PlayStation Now.