Virtual Reality is one of the most exciting aspects of gaming with an increasing number of game developers adding VR support to their AAA titles. For the people who are unaware with the term AAA titles, it is a classification of games that have the highest development and promotion budgets. AAA titles or AAA games are expected to be of high quality that could target at the bestseller spot in the video game industry. In addition to game development studios, hardware manufacturers are also pushing to innovate and develop next-generation VR hardware to expand the capabilities and removing existing limitations.
One major hardware player Microsoft has announced something that is in opposite direction to what the entire industry is heading towards. According to an interview with Gamesindustry.biz, it looks like Microsoft is pulling back from its initial plans of adding support for VR headsets on Xbox. Chief Marketing Officer Mike Nichols added, “we don’t have any plans specific to Xbox consoles in virtual reality or mixed reality.” He added that PC is “probably the best platform” for VR and mixed reality content in comparison to Xbox. Microsoft clarified that it is aiming at experiences that can be played on a TV with the Xbox.
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This statement is in contrast with what Xbox chief Phil Spencer announced back in 2016 when he stated that Project Scorpio will support “high-end VR”. As reported by The Verge, the company had previously teamed up with Oculus to add support for Xbox controllers on Oculus Rift, speculations were floating on the internet about Scorpio working on Rift but that did not happen.
Later, Microsoft also announced an entire lineup of VR headsets including mixed reality content that would be coming to Xbox in 2018. It is likely that it may be because of the failure of its Kinect Motion controller.