Google announced earlier this morning that it has sold more than 500,000 units of Cardboard, its dirt-cheap ($20) virtual reality headset. The company is also finally making the service open to developers and third-party manufacturers with an updated SDK for Android and a new developer tool for Unity. Also Read - Google Chrome sending Enhanced Safe Browsing notifications? Know all about it here
Announced at I/O earlier this year, Google had handed out a few thousand units of Cardboard to attendees at the event, but considering how there were no further promotion or any announcement since, it felt like the development of the headset gear had stalled a bit. But Google seems to be shifting its attention back to the virtual reality space. The company also showcased a bunch of third-party apps, as well as 360-degree view of the Lord of the Ring’s Shire and concert performance videos of Paul McCartney. Also Read - Pixel 6, Pixel 6 Pro are really happening and Google just teased them
The SDK will also allow developers to tinker with several of device’s internal components and features ranging from lens-distortion correction to ability to sync the motion of the user’s head and the view from inside the application. Developers will be able to create their own VR project and perhaps adapt to the existing apps into 3D. Also Read - Nord 2 5G explosion fiasco: OnePlus releases statement following investigation
“It’s important to get these things right, but they can suck up all your time — time you’d rather spend on gameplay or graphics,” Andrew Nartker, Google’s product manager for Cardboard. “The SDKs simplify common VR development tasks so you can focus on your awesome, immersive app. And with both Android and Unity support, you can use the tools you already know and love.”
Google has also published new building guidelines for the Cardboard, which allows anyone to make their own Cardboard viewers. The guidelines include information such as the correct proportion at which the shapes should be cut with laser, or any machine.