Microsoft has taken a step forward to provide a better visual performance for its games by introducing support for AMD FreeSync technology on Xbox One X and Xbox One S. Also Read - TSMC to manufacture Apple Silicon processors for Mac ARMs: ReportAlso Read - Lenovo Legion Gaming Phone Pro poster surfaces online; confirms side-mounted camera setup
The technology will be introduced with the spring update along with support for 1440p resolution support. Also Read - Microsoft Surface Pro 7 Review: Best Windows tablet in the market in 2020 but it needs to evolve
AMD s FreeSync technology ensures that there is no stuttering and tearing of images being produced on the screen. The technology syncs the refresh rates from the game to that of the monitor. This is similar to Nvidia s G-Sync technology and basically does the same thing.
These technologies are used to make gaming monitors which perform in tandem with the graphics processors of the PC to produce better results.
Games on consoles usually don t face problems such as screen tearing issues. This is due to the fact that the frame rate on them is capped to 30 or 60fps for stable performance. Besides games usually have V-Sync options built in them which cap the framerate on its own without having to depend on technologies outside the game.
But capping the FPS introduces lag which is a major problem in multiplayer games that are being played online.
For users who don t have gaming monitors with FreeSync technology, Microsoft is introducing support for auto low latency mode for TVs. A compatible TV will be able to detect when a game is being played and turn on the low latency mode to optimize performance. Once the game is turned off the TV will automatically detect the action and turn off the low latency mode.
This mode will not be turned on when someone uses media apps on their Xbox such as Amazon Prime Video or Netflix. The list of compatible TVs will be available later this year.