Primed for a multi-platform launch the week of April 29, movie tie-in “The Amazing Spider-Man 2” is now without an Xbox One version, after the new console’s edition of the game was pulled with less than two weeks to go.
Australian website Gamers Honest Truth was told by “sources close to Activision” that the Xbox One edition had been delayed indefinitely. And members of internet forum NeoGAF then followed up on the news and noticed that the Xbox One game’s release had been quietly erased from its own official website.
With trade news outlet MCV on the trail, Activision then confirmed that Beenox’s “The Amazing Spider-Man 2” had been put on indefinite hiatus — “we are revising our release plans for ASM2 on Xbox One. When and whether ASM2 is released on Xbox One is TBD,” read a release schedule update — though there was no underlying rationale provided for the cancelation.
Further quotes supplied to Eurogamer indicated that there was still room for publisher Activision and console manufacturer Microsoft to work together “in an effort to release The Amazing Spider-Man 2” on the latter’s shiny new entertainment device.
Delays might not be unusual in videogameland, with Grand Theft Auto V and the upcoming “Watch Dogs” subject to shifting schedules in recent times, but pulling a title so near to release is a little out of the ordinary.
That’s intensified by the widely held perception that film tie-ins are relatively easy money for publishers and developers, especially where, as in this case, the studio in question has earned a solid reputation.
As things stand, The Amazing Spider-Man 2 game will release on PlayStation 4, PlayStation 3, Xbox 360, Nintendo Wii U, Nintendo 3DS and the PC on April 29 in North America, April 30 in Australia and from May 2 in European regions.